This will be studied within everyday workspaces like offices and classrooms. The primary objective of AMBIENT is to understand more about bodily entrainment to audiovisual rhythms in both local and telematic environments. The hypothesis is that various types of rhythms influence people's bodily behavior through entrainment principles, that is, the process by which independent rhythmical systems interact. The numbers in (e) indicate the cyclic, temporal order of the events. Rhythms can be constructed from different elements: (a) visual, (b) auditory, (c) audiovisual, (d) spatiotemporal, or (e) a combination of audiovisual and spatiotemporal. This will be done by studying how different auditory and visual stimuli combine to create rhythms in various settings. The project aims to study how such elements influence people's bodily behaviours and how they feel about the rhythms in an environment. Examples of periodic auditory and visual stimuli in the environments to be studied in AMBIENT: individuals in offices (WP2), physical-virtual coworking (WP3), and telematic classrooms (WP4). AMBIENT will study the sonic and visual "background" of indoor environments, such as the sound of a ventilation system in an office, the footsteps of people in a corridor, or people fidgeting in a classroom. Much focus has been devoted to understanding the "foreground" of human activities: things we say, actions we do, and sounds we hear.
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